AI Insights · Timothy · July 2024
Top 5 2D Cartoon Games in Costa Rica Q2 2024
In Q2 2024, the top 5 2D cartoon games in Costa Rica showed varying trends in downloads, revenue, and weekly active users. Notable performances include steady revenues and fluctuating download numbers.
In the second quarter of 2024, the top 5 2D cartoon games in Costa Rica exhibited diverse performance trends across downloads, revenue, and weekly active users. Here is a detailed look at how these games fared, based on data from Sensor Tower.
Royal Match by Dream Games had a strong quarter. Weekly revenue peaked at around $16K in late June, with a consistent performance above $11K throughout the period. Download trends were more volatile, starting at 11.6K in early April and declining to 5.8K by the end of June. Weekly active users remained relatively stable, ranging from 51.8K to 58.2K, indicating sustained engagement despite the drop in downloads.
King's Candy Crush Saga saw steady revenue growth, reaching up to $13.3K in mid-June. Downloads fluctuated, with a low of 2.1K in early June and a high of 3.3K at the start of April. Weekly active users remained robust, averaging around 55K, with a peak of 59K, demonstrating its enduring popularity.
Clash of Clans from Supercell experienced significant revenue swings, peaking at about $12.5K in early April but dropping to around $5.6K by late June. Downloads varied between 1.6K and 2.9K, while weekly active users showed a slight decline from 110K to 111K, maintaining a strong user base throughout the quarter.
Coin Master by Moon Active had a relatively stable revenue performance, ranging from $6.3K to $8.2K. Downloads saw a notable increase in June, peaking at 2.7K. Weekly active users initially dropped from 17K to 15.6K but rebounded to 19.8K by mid-June, reflecting a resurgence in player activity.
Finally, Hay Day by Supercell showed moderate revenue figures, ranging from $2.1K to $3.7K. Downloads remained fairly consistent, fluctuating between 1.6K and 2.5K. Weekly active users increased steadily, starting at 18.5K and reaching 21.7K by mid-June, indicating growing player engagement.
For more detailed insights and data on app performance, visit Sensor Tower.